Saturday, December 25, 2004

Linux Gaming: Just Not There Yet

I'd like to think that I'm a relatively competent Linux geek. I can admit it by now. I even did my part to contribute and test out the forefront of Linux gaming, through a subscription to Transgaming, a company that specializes with a product that builds off the non-Windows-emulator WINE.

The verdict: we're not there yet. The final straw came for me when the much-advertised Half-Life 2 utterly failed to work out of the box as advertised. (Heck, they even came out with a special release of the software specifically for the game!

My opinion: emulation simply isn't going to work in the long run. We need games that run natively on Linux, period -- as sad as that makes me to write. I suppose my Windows partition can get dusted off to play the latest and greatest that I've gotten my hands on this season -- but from now on, my wallet is going to be voting for Linux-compatible games, such as Id's Doom 3.

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